Thankfully, many of the games released in the 80s and 90s, when the genre was booming, have been re-released on places like Steam and GOG. Unfortunately, this has caused the puzzle genre to somewhat die out, and new puzzle games are hard to come by. These guides provide a problem for puzzle game developers, as they can spend months creating a fantastically designed puzzle game with intellectual puzzles, only for someone to beat it in an hour with a walkthrough open on another screen. Furthermore, the dawn of internet forums has bought with it online guides. Today, constant Steam deals and Microsoft's Game Pass service mean that most people own far more games than before and are therefore willing to chop and change games if they get stuck. #SPACECHEM TUTORIAL PS4#RELATED: The Hardest Platinum Trophies To Get On PS4 Not only because it's what gamers were used to, but because many people only owned a couple of games and wanted them to last long. This level of difficulty continued into the days of the Atari 2600 and early PC titles. Coin-operated arcade games were designed to ensure that most players would only last one or two minutes before getting a game over. Generally speaking, the difficulty of video games has been on a downward curve since the days of arcade machines.
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